Last updated: May 26, 2026
Every asset purchased on TechAeros comes with a license that defines exactly how you can use it. The license type available for each product is shown on the product page before you buy.
The "Incorporated Asset" Rule — applies to all licenses
All TechAeros licenses are built on one core principle: a purchased asset must be incorporated (embedded and integrated) into your final product. You are licensing the right to use it in your work — not the right to distribute the file itself. Specifically:
For creators building their own Roblox games and projects. Covers unlimited personal and commercial use across all projects you own — no per-project restrictions.
Key rule: The asset must be incorporated (embedded) into your game or project. You may not distribute the raw files.
✓ Allowed
✗ Not Allowed
Everything in the Standard License, plus the right to use the asset in work you build for clients or employers. The delivered end-product is covered — the raw files are not.
Key rule: Your client receives the finished game or application. They do not receive the raw asset files, and they do not receive a separate license.
✓ Allowed
✗ Not Allowed
The widest scope available. Includes everything in the Commercial License, plus the ability to incorporate the asset into game templates, starter kits, or engine packs that you sell to other developers.
Key rule: Buyers of your pack receive Standard License rights for that incorporated asset. The raw file itself must never be exposed or sold standalone.
✓ Allowed
✗ Not Allowed
| Use Case | Standard | Commercial | Developer |
|---|---|---|---|
| Your own Roblox games (any revenue) | ✓ | ✓ | ✓ |
| Unlimited projects you own | ✓ | ✓ | ✓ |
| Modify and adapt the asset | ✓ | ✓ | ✓ |
| Client / commissioned game builds | ✗ | ✓ | ✓ |
| Include in game templates / packs for sale | ✗ | ✗ | ✓ |
| Distribute raw source files | ✗ | ✗ | ✗ |
| Resell raw asset standalone | ✗ | ✗ | ✗ |
Some sellers on TechAeros choose to write their own license terms instead of using one of the platform tiers above. This is fully permitted — as the copyright holders of their assets, sellers have the right to define their own usage conditions.
When you purchase a product with a custom license, the exact text of that license is attached to your purchase receipt and visible on your My Purchases page. The license you see there is a permanent snapshot — it reflects the terms that were in effect at the exact moment you bought the product. Even if the seller later changes the license, your snapshot is preserved.
Key rules that apply to all custom licenses:
→ Custom licenses are written by the individual seller — TechAeros does not review, endorse, or guarantee them. If a custom license is unclear or seems unreasonable, contact the seller before purchasing.
→ No custom license can grant rights that exceed what the seller themselves holds. A seller cannot license you rights they do not own (e.g. they cannot grant you rights over a third-party mesh they do not control).
→ Where a custom license is silent on a restriction, the most restrictive reasonable interpretation applies — e.g. no mention of client work means client work is not permitted.
→ Regardless of any custom license text, the core Incorporated Asset rule always applies: the asset must be embedded in your end product — you may never redistribute the raw downloaded files.
Need a custom arrangement?
If none of the tiers above fits your use case — exclusive rights, white-label deals, or enterprise use — reach out and we'll discuss.
Contact UsThese license terms apply to all assets purchased through TechAeros. The license available for any given product is displayed on the product listing at time of purchase. Purchasing an asset grants you a non-exclusive, non-transferable license under the applicable tier — it does not transfer copyright ownership to you. TechAeros reserves the right to update these terms; purchases retain the license terms in effect at the time of purchase. For questions, contact support@techaeros.online.